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![ Preview] ( ./preview.png )
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- Simple test for how good unity is at handling WebGL.
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+ Simple test for how good unity is at handling WebGL.
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Version | Size | Link
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--- | --- | ---
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- 2018.2.3f1 | 2.97 MB (3,121,037 bytes) | https://deml.io/experiments/unity-webgl/2018.2.3f1/
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- 2019.3.0b8 | 4.06 MB (4,257,932 bytes) | https://deml.io/experiments/unity-webgl/2019.3.0b8/
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+ 2018.2.3f1 | 2.97 MB (3,121,037 bytes) | https://deml.io/experiments/unity-webgl/2018.2.3f1/
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+ 2019.3.0b8 | 4.06 MB (4,257,932 bytes) | https://deml.io/experiments/unity-webgl/2019.3.0b8/
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+ 2019.3.0f6 | 3.28 MB (3,448,034 bytes) | https://deml.io/experiments/unity-webgl/2019.3.0f6/
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- The server is not configured to handle the traffic in any specific way, so there are still ways to optimize the loading times.
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+ The server is configured to support wasm streaming, see [ .htaccess file] ( ./Configuration/.htaccess )
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For further information check out the [ forum-thread] ( https://forum.unity.com/threads/webgl-builds-for-mobile.545877/ ) .
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