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Create Rock-Paper-Scissors.py
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Rock-Paper-Scissors.py

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from tkinter import *
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import random
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root=Tk()
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root.geometry("350x300")
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root.title("Rock Paper Scissors")
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computer_value={"0":"Rock","1":"Paper","2":"Scissor"}
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def reset_game():
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b1["state"]="active"
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b2["state"]="active"
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b3["state"]="active"
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l1.config(text="Player")
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l3.config(text="Computer")
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l4.config(text="")
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def button_disable():
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b1["state"]="disable"
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b2["state"]="disable"
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b3["state"]="disable"
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def player_rock():
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c_v=computer_value[str(random.randint(0, 2))]
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if c_v=="Paper":
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match_result="COMPUTER WINS!"
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elif c_v=="Scissor":
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match_result="PLAYER WINS!"
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elif c_v=="Rock":
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match_result="DRAW"
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l1.config(text="Rock")
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l3.config(text=c_v)
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l4.config(text=match_result)
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button_disable()
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def player_paper():
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c_v=computer_value[str(random.randint(0, 2))]
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if c_v=="Rock":
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match_result="PLAYER WINS!"
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elif c_v=="Scissor":
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match_result="COMPUTER WINS!"
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elif c_v=="Paper":
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match_result="DRAW"
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l1.config(text="Paper")
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l3.config(text=c_v)
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l4.config(text=match_result)
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button_disable()
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def player_scissor():
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c_v=computer_value[str(random.randint(0, 2))]
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if c_v=="Paper":
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match_result="PLAYER WINS!"
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elif c_v=="Rock":
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match_result="COMPUTER WINS!"
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elif c_v=="Scissor":
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match_result="DRAW"
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l1.config(text="Scissor")
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l3.config(text=c_v)
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l4.config(text=match_result)
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button_disable()
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Label(root,text="Rock Paper Scissor",font="normal 20 bold",fg="blue").pack(pady=20)
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frame=Frame(root)
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frame.pack()
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l1=Label(frame,text="Player",font=10)
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l1.pack(side=LEFT)
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l2=Label(frame,text="VS",font=10)
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l2.pack(side=LEFT)
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l3=Label(frame, text="Computer", font=10)
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l3.pack()
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l4=Label(root,text="",font="normal 20 bold",bg="white",width=15,borderwidth=2,relief="solid")
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l4.pack(pady=20)
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frame1=Frame(root)
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frame1.pack()
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b1=Button(frame1,text="Rock",font=10,width=7,command=player_rock)
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b1.pack(side=LEFT,padx=10)
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b2=Button(frame1,text="Paper",font=10,width=7,command=player_paper)
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b2.pack(side=LEFT,padx=10)
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b3=Button(frame1,text="Scissor",font=10,width=7,command=player_scissor)
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b3.pack(padx=10)
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Button(root,text="Reset Game",font=10,fg="red",bg="black",command=reset_game).pack(pady=20)
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root.mainloop()

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