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Update README.md
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README.md

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@@ -198,7 +198,7 @@ what happens:
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**find_obj** finds an character out of a maze in ascii format, <br>
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such as vector\<string> or vector\<vector\<char>> <br>
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and returns a vector\<int> with the (x, y) position of the character into the maze. <br>
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and returns a vector\<int> with the (x, y) position of the character into the maze. <br><br>
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This is usefull to figure out the start and ends position in your maze, <br>
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so that you can pass this info into Astar(), which needs the position <br>
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of the start and end node at second and third position like findobj() returns it for you.

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