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Learn More About Current and Previous Releases of Our Plugins |
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🔽 Download the Latest Versions: Access all our plugins through the "Download" dropdown menu at the top right to stay updated with new releases.
🕹️ Enhance Your Gameplay: Explore plugins like SimpleCTRL and SimpleHUD, designed for seamless integration and unique features in GTA V.
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✅ Stay Informed: Keep an eye on this section for the latest news, updates, and changelog entries.
✨ We Value Your Feedback: Your input helps us improve and innovate. Feel free to reach out with any suggestions or questions!
- Locations (GWC and Golfing Society, Cayo Perico, North Yankton) are no longer labeled as “Unknown County.”
- Duplicate street and crossing road names are prevented from displaying (e.g., "Olympic Fwy / Olympic Fwy").
- Redesigned the postal map for a more accurate and modern look.
- Rewritten from C# (ScriptHookVDotNet) to C++ (ScriptHookV) for improved performance and stability.
- Introduced a proximity-based "Near" prefix system for better location awareness on the HUD.
- Initial Release
- Complete Rewrite: The script has undergone a complete overhaul to boost performance and expand functionality.
- New API System: A robust API built for developers, ensuring seamless compatibility with both RagePluginHook (RPH) and ScriptHookVDotNet (SHVDN).
- Trailer Support: Now includes full support for various plate formats and types tailored to trailers.
- Enhanced Vehicle Data Configuration: The
vehicleData.toml
file now supports multiple plate sets, offering different plate types and formats for more flexible vehicle configurations.
- Assembly Metadata: Updated the copyright year to 2025 for accurate attribution.
- Backend Logging: Refined logging structure for clearer, more meaningful entries, now logged directly to the file.
- New Library: Introduced Venoxity.Common to centralize core logic, improving maintainability and consistency.
- Added new settings under the [ADVANCED] section:
- MaxNearbyVehicles: Limits the number of nearby vehicles (default: 10).
- VehicleScanRadius: Defines the radius within which vehicles are scanned (default: 100.0).