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Adding a New Unit
So you want to add quantity or unit that is not yet part of Units.NET? Great! Here is how you do it.
In order to build and run tests locally you need to have some tools installed.
-
.NET Core SDK 2.1+
to generate and build code
Optional:
- Visual Studio 2017 and
Windows 10 SDK 10.0.16299.0
to build Windows Runtime Component (WRC) target. Don't worry, you normally don't need this unless you want to target certain types of UWP apps built with WinJS or C++. The build server will build it for you.
Units.NET uses CodeGen, a C# command line app that reads JSON files with quantity and unit definitions and generates C# code. Adding a unit is a matter of changing a JSON file, running generate-code.bat
file and specifying the test case value for the new unit. Easy peasy. Below are the detailed steps.
- Place in Common/UnitDefinitions
- See for example Length.json as a reference.
- Multiply for
FromBaseToUnit
and divide forFromUnitToBase
, so thatLength.Centimeter
is defined as"FromBaseToUnit": "x*100"
and"FromUnitToBase": "x/100"
where base unit isMeter
- Prefer
1e3
and1e-5
notation instead of1000
and0.00001
- Prefer a constant if the conversion factor is finite and well known (
Inch FromUnitToBase: x*2.54e-2
) - Prefer a calculation if the conversion factor is infinite (
PrinterPoint FromUnitToBase: (x/72.27)*2.54e-2
) - For irrational (infinite) conversion factors, use as many as you can up to 12 significant figures
The base unit dimensions of the quantity, such as "L": 1
for Length
and "L": 2
for Area
(Length*Length
).
The 7 SI base units are:
-
L
- Length -
M
- Mass -
T
- Time -
I
- ElectricCurrent -
Θ
- Temperature -
N
- AmountOfSubstance -
J
- LuminousIntensity
when converting from one unit to another with FromUnitToBaseFunc
and FromBaseToUnitFunc
conversion functions. It is typically chosen as an SI derived unit (Meter
, Newtonmeter
, Squaremeter
etc). This choice affects the precision of conversions for much bigger/smaller units than BaseUnit
.
BaseUnits
(optional) - the SI base units of a unit
Don't confuse this with the quantity's BaseUnit
, which is discussed to be renamed.
If specified, you can create quantities with consistent units for a given unit system:
new Length(1, UnitSystem.SI).ToString() // "1 m"
new Length(1, myBritishEngineeringUnitSystem).ToString() // "1 ft"
-
LengthUnit.Inch
has{ "L": "Inch" }
(L=1) -
AreaUnit.SquareCentimeter
has{ "L": "Centimeter" }
, because we ignore dimensions (L=2) -
VolumeUnit.Cubicfeet
has{ "L": "Foot" }
, because we ignore dimensions (L=3) -
ForceUnit.Newton
has{ "L": "Meter", "M": "Kilogram", "T": "Second" }
, becauseN = 1 kg * 1 m / s² = Kilogram * Meter / Second²
and we ignore the dimensions -
ForceUnit.PoundForce
has{ "L": "Foot", "M": "Pound", "T": "Second" }
, becauseN = 1 lbm * 1 ft / s² = Pound * Foot / Second²
and we ignore the dimensions -
MassConcentrationUnit.GramPerDeciliter
has{ "L": "Centimeter", "M": "Gram" }
, becauseDeciliter = 1 cm * 1cm * 1cm = Centimeter³
and we ignore the dimensions
The only consequence of not specifying BaseUnits
is that you cannot construct these units by passing a UnitSystem
to the quantity constructor as in the example above.
-
VolumeUnit.ImperialGallon
has noBaseUnits
, becauseVolume = Length³
and there is no length unit that when multiplied three times would result in imperial gallon. -
RatioUnit.DecimalFraction
has noBaseUnits
, because dimensionless units are not made up by any SI base units.
2. Run generate-code.bat
to generate unit classes, unit enumerations and base class for tests.
This step might no longer be necessary, I think Visual Studio 2017 and the new .csproj format automatically loads new files automatically.
- Override the missing abstract properties in the unit test class (ex: LengthTests.cs)
- Specify value as a constant, not a calculation, with preferably at least 7 significant figures where possible.
- Triple-check the number you write here, this is the most important piece as it verifies your conversion function in the .JSON file
- Example:
InchesInOneMeter
in LengthTests.cs- I find the conversion factor to be
39.37007874
from an online unit conversion calculator, it has 10 significant figures so that is plenty - I add the code:
protected override double InchesInOneMeter => 39.37007874;
- I Google to double-check:
Inches In OneMeter
and it tells me1 Meter = 39.3701 Inches
(Google typically has fewer significant figures) - If Google can't help me, I find a second source to confirm the conversion factor (another conversion website, wikipedia, Wolfram Alpha etc)
- I check again by intuition, is there really around 40 inches in a meter? Yes, sounds about right.
- I find the conversion factor to be
Make sure all the tests pass. Either run build.bat or run the tests from within Visual Studio with ReSharper or the built-in test runner.
Please see GitHub: Creating a pull request. If you still have any questions, please ask on our Gitter chat or create an issue.
Units.NET supports logarithmic units by adding Logarithmic
and LogarithmicScalingFactor
(optional) properties.
-
LogarithmicScalingFactor
is used to provide a scaling factor in the logarithmic conversion. For example, a scaling factor of2
is required when implementing the ratio of the squares of two field amplitude quantities such as voltage. In most casesLogarithmicScalingFactor
will be1
.
To create a logarithmic unit, follow the same steps from the previous section making the following adjustments:
Step 1. Add property "Logarithmic": "True"
to the JSON file, just after BaseUnit
. LogarithmicScalingFactor
defaults to 1
if not defined.
Step 4. Provide custom implementations for logarithmic addition and subtraction unit tests. See LevelTests.cs for an example.
Refer to Level.json as an example implementation of logarithmic units.
- If you have the ReSharper plugin installed, there are code formatting settings checked into the repository that will take effect automatically.
- If you don't use ReSharper, at least follow the same conventions as in the existing code.