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base repository: danielzting/algorithm-simulator
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base: 0.5.0
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head repository: danielzting/algorithm-simulator
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compare: master
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- 16 commits
- 43 files changed
- 1 contributor
Commits on Sep 10, 2020
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feat: change sizes to 16, 32, 64 and default to 16
128 was just a bit too much for quadratic algorithms and 8 is pretty pointless.
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refactor: move level information into constants
This effectively undoes 7cdc05f, which was honestly a dumb idea to begin with, and turned out to break exports for some reason after doing a git bisect.
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A huge redesign with more features! [ADDED] - Optional sound effects based on the average value of compared elements - Customizable data types (random, reversed, sorted, etc.) - Big preview mode in level select screen - Extended, rewritten descriptions of all levels with pseudocode [REMOVED] - Tier system - Sizes of 8, 128, and 256
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Commits on Sep 14, 2020
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Commits on Aug 15, 2022
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Commits on Aug 16, 2022
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Commits on Aug 17, 2022
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Add exit button to play screen
The previous commits neglected to provide a way for a touchscreen player to quit a level.
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Add new high score congratulations
Also swap quicksort controls to match bubble sort.
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This update makes the game fully playable without a keyboard! [ADDED] - Fully playable with only mouse or finger - Fully navigable with arrow keys [REMOVED] - Most keyboard shortcuts, as they were undiscoverable [CHANGED] - Swapped controls for quicksort to match bubble sort [FIXED] - Crash on cocktail shaker sort with reversed data
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Fix wrong difficulty pre-selected after completion
This commit remembers the difficulty of the level just finished and selects that one after returning to the level screen instead of hard-coding easy mode.
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