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657.robot-return-to-origin.cpp
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/*
* @lc app=leetcode id=657 lang=cpp
*
* [657] Robot Return to Origin
*
* https://leetcode.com/problems/robot-return-to-origin/description/
*
* algorithms
* Easy (72.10%)
* Total Accepted: 184.6K
* Total Submissions: 256K
* Testcase Example: '"UD"'
*
* There is a robot starting at position (0, 0), the origin, on a 2D plane.
* Given a sequence of its moves, judge if this robot ends up at (0, 0) after
* it completes its moves.
*
* The move sequence is represented by a string, and the character moves[i]
* represents its ith move. Valid moves are R (right), L (left), U (up), and D
* (down). If the robot returns to the origin after it finishes all of its
* moves, return true. Otherwise, return false.
*
* Note: The way that the robot is "facing" is irrelevant. "R" will always make
* the robot move to the right once, "L" will always make it move left, etc.
* Also, assume that the magnitude of the robot's movement is the same for each
* move.
*
* Example 1:
*
*
* Input: "UD"
* Output: true
* Explanation: The robot moves up once, and then down once. All moves have the
* same magnitude, so it ended up at the origin where it started. Therefore, we
* return true.
*
*
*
*
* Example 2:
*
*
* Input: "LL"
* Output: false
* Explanation: The robot moves left twice. It ends up two "moves" to the left
* of the origin. We return false because it is not at the origin at the end of
* its moves.
*
*
*/
class Solution {
public:
bool judgeCircle(string moves) {
int h = 0, v = 0;
for(int i=0; i<moves.size(); i++)
switch(moves[i]){
case 'L':
h--;
break;
case 'R':
h++;
break;
case 'U':
v++;
break;
case 'D':
v--;
break;
};
return v == 0 && h == 0;
}
};