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| 1 | +import javafx.application.Application; |
| 2 | +import javafx.scene.Scene; |
| 3 | +import javafx.scene.control.Label; |
| 4 | +import javafx.scene.control.TextField; |
| 5 | +import javafx.scene.layout.VBox; |
| 6 | +import javafx.stage.Stage; |
| 7 | + |
| 8 | +public class GuessTheNumberGame extends Application { |
| 9 | + private int targetNumber = (int) (Math.random() * 100) + 1; |
| 10 | + private int numberOfTries = 0; |
| 11 | + |
| 12 | + public static void main(String[] args) { |
| 13 | + launch(args); |
| 14 | + } |
| 15 | + |
| 16 | + @Override |
| 17 | + public void start(Stage primaryStage) { |
| 18 | + primaryStage.setTitle("Guess the Number Game"); |
| 19 | + |
| 20 | + Label titleLabel = new Label("Guess the Number (1-100)"); |
| 21 | + TextField guessInput = new TextField(); |
| 22 | + Label messageLabel = new Label(); |
| 23 | + VBox vbox = new VBox(titleLabel, guessInput, messageLabel); |
| 24 | + |
| 25 | + guessInput.setOnAction(e -> { |
| 26 | + try { |
| 27 | + int userGuess = Integer.parseInt(guessInput.getText()); |
| 28 | + numberOfTries++; |
| 29 | + if (userGuess < targetNumber) { |
| 30 | + messageLabel.setText("Try higher."); |
| 31 | + } else if (userGuess > targetNumber) { |
| 32 | + messageLabel.setText("Try lower."); |
| 33 | + } else { |
| 34 | + messageLabel.setText("Congratulations! You guessed the number in " + numberOfTries + " tries."); |
| 35 | + } |
| 36 | + guessInput.clear(); |
| 37 | + } catch (NumberFormatException ex) { |
| 38 | + messageLabel.setText("Invalid input. Enter a number."); |
| 39 | + } |
| 40 | + }); |
| 41 | + |
| 42 | + Scene scene = new Scene(vbox, 300, 150); |
| 43 | + primaryStage.setScene(scene); |
| 44 | + primaryStage.show(); |
| 45 | + } |
| 46 | + } |
| 47 | + |
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