-
Notifications
You must be signed in to change notification settings - Fork 10
Expose magica voxel scene info #10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
First pass
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks OK otherwise
assets/boy.vox
Outdated
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Just in case to not get into any legal trouble, what's the usage license for this ?
return true; | ||
} | ||
|
||
pub fn to_entity( |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I would rather have this called spawn
or something along this at it effectively spawns an entity into the world.
pub fn to_entity( | |
pub fn spawn( |
Co-authored-by: Lucas Arriesse <game4allyt@gmail.com>
Read More info of vox file. save in a VoxMateData
and support helper fn to build entity for all models with relation in vox file.
example is in example/boy.rs