A lightweight 2D game framework built in Java with real-time input handling and pixel-perfect rendering.
- Keyboard & Mouse Input: Real-time input handling.
- Dynamic FPS Counter: Displayed in the window title.
- Custom Rendering: Pixel-level drawing with resize support.
R
: Draw a green rectangle.C
: Draw a red circle.L
: Draw a blue line.Esc
: Quit the program.