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Geometry_Nodes_Clock

Using geometry nodes to control the hands allows for accurate time representation and animation creation.

Test.mp4

Copy the Clock node to your clock model

Copy the Clock node to other clock model, then assign the vertex group for the hands to make any clock model work.

Make sure that when the model's transform rotation is set to zero, the clock face is facing +Z, and the 12 o’clock position and clock hands are facing +Y. no rotation

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Using geometry nodes to control the hands allows for accurate time representation and animation creation.

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