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DirectionalLight shadow gets eaten, when another without shadow_enabled is present #18876

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dekirisu opened this issue Apr 18, 2025 · 0 comments
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong

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@dekirisu
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Bevy version

0.16.0-rc.1+

What you did

  • spawn a DirectionalLight with shadow_enabled: true
  • spawn a 2nd DirectionalLight with shadow_enabled: false (even with illuminance: 0.)

What went wrong

Not sure if intended, but the shadow is eaten, in 0.15 it mixed them. 🦆
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@dekirisu dekirisu added C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled labels Apr 18, 2025
@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen S-Needs-Investigation This issue requires detective work to figure out what's going wrong and removed S-Needs-Triage This issue needs to be labelled labels Apr 29, 2025
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Labels
A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
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