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perf(Select): fix update loop #237

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22 changes: 9 additions & 13 deletions src/Selection.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -22,19 +22,15 @@ export function Select({ enabled = false, children, ...props }: SelectApi) {
const group = useRef<THREE.Group>(null!)
const api = useContext(selectionContext)
useEffect(() => {
if (api && enabled) {
let changed = false
const current: THREE.Object3D<THREE.Event>[] = []
group.current.traverse((o) => {
o.type === 'Mesh' && current.push(o)
if (api.selected.indexOf(o) === -1) changed = true
})
if (changed) {
api.select((state) => [...state, ...current])
return () => {
api.select((state) => state.filter((selected) => !current.includes(selected)))
}
}
if (!api) return
const current: THREE.Object3D<THREE.Event>[] = []
group.current.traverse((o) => {
if (o.type === 'Mesh') current.push(o)
})
if (enabled && current.some(o => !api.selected.includes(o))) {
api.select(state => [...state, ...current])
} else if (!enabled && current.some(o => api.selected.includes(o))) {
api.select(state => state.filter(o => !current.includes(o)))
Comment on lines -25 to +33
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Why remove the cleanup handler? I'm not sure I understand when L33 is supposed to happen in the case of a Select unmounting with any number of siblings rather than parents who rerender when children change (e.g. <Selection> <Select /> <Select /> </Selection>).

}
}, [enabled, children, api])
return (
Expand Down