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@tomasf tomasf released this 10 May 22:03
  • Manifold, CrossSection and MeshGL are now generic over vector types. This eliminates the need to convert values you get back from the library.
  • There is a now a Geometry protocol, shared between Manifold and CrossSection, containing operations common to both.
  • Updated to the latest Manifold version and added support for Simplify()