A fully component based 2D game API with DSL support completely designed on the Entity Component System design approach
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Updated
Jan 29, 2022 - Kotlin
A fully component based 2D game API with DSL support completely designed on the Entity Component System design approach
A simple quadtree implementation useful for 2D collision detection and more.
SOSGame Desktop Mobile MMORPG Game : Build your own team and fight with bosses
Simple 2D JavaScript collision detection library
Simple 2D collision library for a variety of shapes
A 2D collision simulation for a combined SPH4U and ICS4U ISP
Cirobb Engine 🌟 con WebAssembly (WASM) 🚀
Pure Python Library 2D Point Overlapping with Any 2D Shape without Any Dependency
An extended version of the classic Pong game using vanilla JavaScript and HTML5 Canvas. Includes dynamic ball speed control, collectible items, extra ball generation, and real-time player movement.
2D Simulator of elastic collisions between balls (equal mass and radius) in C/C++ using SDL2 library. Made for Physics 1 course.
🐚 Arcade Game: Collect Shells [HTML5 Canvas]
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